augmented reality

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Published By: Adobe     Published Date: Mar 03, 2017
By 2025, it’s projected that consumers will purchase 70 million virtual reality devices every year. This creates a major opportunity for TV networks and MVPDs to go beyond the smartphone and tablet and engage customers in a whole new immersive world. Read our guide, Capitalizing on Viewers’ Hunger for Virtual and Augmented Reality, and learn: • Six ways to delight viewers with virtual and augmented reality enhanced experiences • Untapped opportunities in the evolving VR and AR landscape, and how to monetize them • Key Adobe investments that will enable end-to-end video delivery in VR and AR
Tags : 
virtual reality, augmented reality, monetize vr and ar, video delivery, adobe primetime, business technology
    
Adobe
Published By: Blue Coat Systems     Published Date: Aug 07, 2012
For anywhere, anytime, any-device mobile engagement, implementing a stateless architecture calls for building protection in the application layer, moving from device management to risk-based device inspection, performing real-time threat detection and mitigation, and leveraging cloud technologies.
Tags : 
mobility, it security, security & risk, s&r, infrastructure operations, i&o, devices, augmented reality
    
Blue Coat Systems
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